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1
General Discussion / Re: Is there a perfect dicebot script?
« Last post by Mydaw on January 09, 2022, 05:56:42 pm »
No
2
General Discussion / Proposal
« Last post by Mydaw on January 09, 2022, 05:56:00 pm »
Yolodice has been suspended.
Here is the post from their twitter.
https://twitter.com/yolodicegame/status/1371800330581778437
you should remove it from list of supported sites.
3
Bugs and Suggestions / Re: Bot gets slower after a big amount of bets
« Last post by Mydaw on January 09, 2022, 05:38:39 pm »
Finally, someone wrote about this. Thank you CONZ.
4
DiceBot General Discussion / Seuntjie COME BACK!
« Last post by COBIDEK282 on December 20, 2021, 05:24:43 am »

Sir Seuntjie,
     Why did you closed chat in discord for everyone? Why are you not responding to forum posts? Why you did not update DiceBot or Doormat versions?
5
Bugs and Suggestions / [BOT v3.4.15] Memory leak from running Script
« Last post by bot5000 on October 29, 2021, 06:51:52 am »
Not sure whats wrong, but there is a script im running and the bot has a memory leak within 10-30 minutes of run, not sure why. Im on latest version of windows 10.
6
Bugs and Suggestions / Login problem on DuckDice (with Bitcoin)
« Last post by JustC on October 17, 2021, 09:38:57 am »
Hello,

I can't login to DuckDice when using Bitcoin. DiceBot just stops completely for 2 minutes and then shows an error window without something in the status bar. However, login works perfectly fine with all the other currencies. Is this just a temporary problem or can it be fixed somehow?

Thanks
7
Programmer Mode / resetsats
« Last post by undiva on October 08, 2021, 06:56:31 pm »
resetsats () which items does it reset?
in addition to profit, as explained in another post
8
Programmer Mode / Re: Need a simple solution
« Last post by GodAscorbin on September 22, 2021, 01:25:08 pm »
hello,
i would add a variable that counts the wins.
and then reset when it reaches 200, and set to 0 again.
like this:

chance  = 90
bethigh = true
basebet = balance/25000
nextbet = basebet
wincount = 0

function dobet()
    if (win) then
        wincount = wincount +1
       if wincount > 199 then
        resetseed()
        resetstats()
        wincount = 0
      end

        print("This is fun")
        chance  = 90
        nextbet = balance/25000

    else
        print("Okay. We need more wins")
        chance  = 85
        nextbet = previousbet * 7
        end
    end
end
9
Hello,

i just watched the "script" and even if you change the chance often its pretty risky.
you would have the same results if you just play with 33 % chance and increase the nextbet by 60 %

a failstreak of 22/23 is even low for that - usually i take the formula (100/chance)*12  this is usually a safe amount of fails that you have to survive if you expect to run this script in the long run.

i just simulated your strategy in my self written dice simulation - it failed in every case after:

10.300 bets
21.399 bets
48.900 bets

this shows you wont survive an hour :<<

if you have a strategy and need help with coding - no problem, i can help you.
but this is a plain martingale, even a risky one  ;-)

(just for comparing - i use a lot of difficult strategys with mostly 600+ lines of lua script)
10
I ran losing streak scenarios and with around 550 doge coins you can withstand around a 22-23 long losing streak.   I was hoping that changing the % of chance when you lose to a higher % would help mitigate some of the longer streaks.  Without the streaks busting the fun, I was making pretty good money with this sucker cranking out little nibbles, then gaining larger nuggets with cleaning up loses via progression.  I would trade some of the made up loses to stay in the game.  :)

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