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Messages - Seuntjie

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1
Here is a sample script that does something similar to what you want: https://bot.seuntjie.com/scripts.aspx?id=8

2
Primedice and Stake has rate limits, that error you're seeing comes directly from the site. Meaning you can only make x amount of requests to the site in a certain time interval before they start blocking requests. As I've mentioned before in several threads, you work around this by:

Closing the site in your browser (just having it open can cause the error. If you're chatting and/or betting while the bot is running, it also induces the error. Even if you're using different accounts).
Running only 1 bot from your IP
setting the bot speed setting in the advanced mode to a value that works for you (I've found around 1 bet/s to work well, you might find a bit higher or lower works for you). The bot speed setting is applied even when using the programmer mode.

4
Bugs and Suggestions / Re: DuckDice gets stuck after some bets
« on: April 27, 2021, 10:20:15 am »
Have you checked the status bar in the bottom of the screen? It sounds like a setting or a stop condition in your script. I've had no other reports about problems at duckdice. Try resetting your bot and check your script for stop conditions if you're using one.
https://bot.seuntjie.com/faqs.aspx#faq18

5
Bugs and Suggestions / Re: dice bot closes, no errors
« on: April 19, 2021, 06:03:13 pm »
unfortunately this doesn't provide any useful info.

If it happens again, please check your event viewer -> Application log for any errors from dicebot and post it/them.

What site are you playing at?

6
Bugs and Suggestions / Re: Bot gets slower after a big amount of bets
« on: April 19, 2021, 09:24:02 am »
Are you using the advanced mode or programmer mode? If you're using the programmer mode, can you post your script?
Can you post the memory and CPU usage of the bot after it's slowed down? please?

7
Bugs and Suggestions / Re: dice bot closes, no errors
« on: April 19, 2021, 09:23:02 am »
can you post your dicebotlog.txt file?

10
DiceBot General Discussion / Re: Dicebot compatible window pro 10?
« on: April 10, 2021, 07:25:22 am »
Windows 10 doesn't require anything to run DiceBot or to log in to WolfBet.

WolfBet requires that you use your API key to log in and that you have deposited at least once with the currency you're trying to bet with.

11
No.
I don't know why you can't save it, there could be hundreds of reasons and depends on what you're doing. Maybe your hdd is full (since the error you're getting literally says so), or your user doesn't have permission to save in that location (needs admin permissions etc), or the folder you're trying to save to doesn't exist etc.
The bot not being able to write to its own folder might cause slow downs when it's trying to write to the db.

Did you try my suggestion from https://forum.seuntjie.com/index.php?topic=1771.msg3092#msg3092 ?

12
Programmer Mode / Re: Please help me code this idea
« on: April 02, 2021, 06:34:52 pm »
i have tested that, when very far away from the equilibrium it should return to the equilibrium, it should work but it does not and I cant explain why.
https://en.m.wikipedia.org/wiki/Gambler's_fallacy

13
Bet speed setting can only slow it down, disable it if you don't use it. It could be any number of things, like how busy the site is, your script, the database the load on you virtual host. Try renaming you dicebot.Db file and restart the bot

14
Programmer Mode / Re: How do I get more data?
« on: April 02, 2021, 09:38:09 am »
If you're using the programmer mode, you can track those kind of stats yourself. Otherwise, you can get the raw bet data in the sqlite database the dicebot uses named dicebot.db. You can open and query it using something like sqlitebrowser. From the dB, you will need to construct your own way of determining streaks, but the other kind of stats should be easy enough

15
I will never recommend using the same account in multiple instances of the bot, even when betting in different currencies. Even for sites where the bets might not get confused, bet throttling/limits will probably cause errors.

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