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Messages - Seuntjie

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1
Bugs and Suggestions / Re: BitDice [Version 3.3.22]
« on: December 02, 2018, 10:42:21 am »
BitDice is running on a completely new backend. I've already talked with Alex about it. I'm just waiting for them to finish the public API to start fixing the site. Once he's let me know that it's done and gives me the documentation, I will fix the site.

2
You can look into http://lua-users.org/wiki/IoLibraryTutorial

Why do you need to save variables to a text file though?

3
DiceBot General Discussion / Re: Bitvest Added DOGE and BCH.
« on: November 29, 2018, 08:08:12 am »
The changes have been made be available in the next update

4
Bugs and Suggestions / Re: Nonce numbering
« on: November 25, 2018, 04:55:40 pm »
YoloDices API is a tcp socket, instead of a rest API like most other sites.

With a rest API, you start a request, and the request only finishes when the server has finished processing your request, and the result of your request is returned with the status of your request. For example:
Bet->Result
Bet -> Result
Reset Seed -> Result
Bet -> Result
Imagine you're calling someone, asking a question, they answer your question and you hang up.




With a TCP socket, it's not quite that straight forward.With a TCP socket, you send a request, the request finishes and the server sends a response once it's finished processing. DiceBot will continue the process once it's finished sending request. For instance
Bet -> wait for result
result
bet -> wait for result
result
reset seed -> wait for result
bet -> wait for result
result
bet -> wait for result
reset seed result
bet result
bet -> wait for response
Etc
Imagine connecting to a web chat and sending a message, every time you have a question and the person answers when they get around to it and you can ask multiple questions before they answer the first one.


The main cause for this is yolodices API responds to bets faster bets than it can to seed resets and dicebot being a bit hasty when it comes to restarting betting afterwards with socket based sites.
To be clear, sockets are usually much faster than REST APIs, you don't need to wait for the call to connect and the person to answer with every request. I will look into a way to prevent this from happening in the future without causing other issues.

5
Bugs and Suggestions / Re: advanced mode not resetting on hitting profit
« on: November 21, 2018, 08:03:29 am »
I've been unable to reproduce the error. Here's a screenshot of it working as intended:



Can you export your settings and email it to me (contact@seuntjie.com) so I can try to reproduce the problem?

Please send me the exact settings you used. I don't care about your betting method, I only care about finding and fixing the bug.

6
Bugs and Suggestions / Re: advanced mode not resetting on hitting profit
« on: November 19, 2018, 07:06:27 pm »
I will investigate further and post my findings here when I have any.

7
Bugs and Suggestions / Re: advanced mode not resetting on hitting profit
« on: November 19, 2018, 06:34:03 pm »
Just take a screenshot of the bets panel and the chart that's to the left of the settings pane that includes bets where it should have reset. Take a full screen screenshot if you must.

8
Bugs and Suggestions / Re: advanced mode not resetting on hitting profit
« on: November 19, 2018, 03:51:12 pm »
Can you please include the bets and profit chart for the session where it did not reset?

Do you have a "reset after xxx loss" setting enabled?

9
Programmer Mode / Re: help with stop/start in script
« on: November 18, 2018, 04:12:41 pm »
Once a script has been stopped, it cannot automatically be restarted/started. You have to type in start() to start the bot again. This is by design (See the process tutorial in the link below)

If you want to reset your script, you do not need to stop the script and start it again, you just need to reset your variables to their original values. The easiest way to do this is usually just to have a function that copies the where you define your variables and call that function when you need to reset.

You can use an if statement to determine when to reset. See the Programmer mode tutorials for help with variables and if statements.

11
Bugs and Suggestions / Re: Try to add a new external DDL
« on: November 17, 2018, 09:01:41 am »
I'm talking from memory here, I will have to investigate to be 100% sure.

DiceBot does not hanlde references for the LUA environment, LUA handles it itself. The version of LUA used in the bot is fairly old (it's not trivial to update to the newest version, otherwise I would have by now). It's very possible that the version of LUA of that specific lua library does not support the functionality that you're trying to use.

Edit: The problem is your csv file. the lua environment checks various folders and it finds your file.

Read your error message: Could not load file or assembly 'file:///C:\Programs\DiceBot 3.3.22\csv.dll' or one of its dependencies. The module was expected to contain an assembly manifest.
It finds your file, but the file is not valid. It's not a DLL but has a DLL extension.

If the bot could not find the file, it would say:
module 'csv' not found:
   no field package.preload['csv']
   no file '.\csv.dll'
.
.
.
 etc

Again, this might work in your other lua environment and not in DiceBot because DiceBot is using an older version of LUA. It might even just be a different implementation of LUA and does not have anything to do with the version.

12
Bugs and Suggestions / Re: New DiceBot release 4.0
« on: November 17, 2018, 08:45:12 am »
I'm hesitant to release any concrete details about it for a few reasons, but mainly because I haven't made any final decisions and many of my plans have changed and will be changing as I develop further on the bot.

What I am willing to say is that the core logic of the bot is developed in .net core 2.0 and i'm testing using a console version of the bot. At the very least, there will be a cross platform console version of the bot. I hope to release by the end of the year, but I can not guarantee that I will make that deadline.

13
Bugs and Suggestions / Re: Bitsler Update
« on: November 13, 2018, 06:48:12 pm »
Should be working again normally now.

14
Programmer Mode / Re: Question
« on: November 06, 2018, 08:55:26 pm »
No.

15
Bugs and Suggestions / Re: SafeDice Issues
« on: November 05, 2018, 11:47:25 am »
Well, the problem is that safedice has their cloudflare protection on high. Cloudflare is extremely good at blocking bots, that's kind of their job. So, the bot is unable to log in when cloudflare is set to high.

Wait for them to reduce the cloudflare protection level again, the bot won't be able to log in until they do.

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