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Messages - Voodoohack

Pages: [1] 2
1
Programmer Mode / Re: High Low Array
« on: February 07, 2021, 07:27:32 pm »
Last one doesn't work this way

2
Programmer Mode / Re: For Master Lua Coders
« on: February 06, 2021, 02:37:57 pm »
Basically I need to make lua compute my seed hash and nonce in a HMAC hash

3
Programmer Mode / Re: High Low Array
« on: February 06, 2021, 02:36:09 pm »
Code: [Select]
enablezz = false
enablesrc = false
bethigh = true
bb = 0.0001
chance = 50
Var1 = 1
Var6 = 1
Var2 = 0
Var3 = 1
Var5 = true
nextbet = bb
nex = 1
bal = 0
Var4 = true
last = {}
chan = {}
function dobet()
    if (Var5) == true then
        last[(20)] = 0
        last[(19)] = 0
        last[(18)] = 0
        last[(17)] = 0
        last[(16)] = 0
        last[(15)] = 0
        last[(14)] = 0
        last[(13)] = 0
        last[(12)] = 0
        last[(11)] = 0
        last[(10)] = 0
        last[(9)] = 0
        last[(8)] = 0
        last[(7)] = 0
        last[(6)] = 0
        last[(5)] = 0
        last[(4)] = 0
        last[(3)] = 0
        last[(2)] = 0
        last[(1)] = 0
        Var5 = false
    else
        c = last[(20)]
        b = last[(19)]
        a = last[(18)]
        aa = last[(17)]
        ab = last[(16)]
        ac = last[(15)]
        ad = last[(14)]
        ae = last[(13)]
        af = last[(12)]
        ag = last[(11)]
        ah = last[(10)]
        ai = last[(9)]
        aj = last[(8)]
        ak = last[(7)]
        al = last[(6)]
        am = last[(5)]
        an = last[(4)]
        ao = last[(3)]
        ap = last[(2)]
        aq = last[(1)]
        if (lastBet.roll) >= 0 then
            last[(20)] = (lastBet.roll)
            last[(19)] = c
            last[(18)] = b
            last[(17)] = a
            last[(16)] = aa
            last[(15)] = ab
            last[(14)] = ac
            last[(13)] = ad
            last[(12)] = ae
            last[(11)] = af
            last[(10)] = ag
            last[(9)] = ah
            last[(8)] = ai
            last[(7)] = aj
            last[(6)] = ak
            last[(5)] = al
            last[(4)] = am
            last[(3)] = an
            last[(2)] = ao
            last[(1)] = ap
        end
        if (Var4) == true then
            xy = last[(20)]
            xz = last[(19)]
            x = last[(18)]
            xa = last[(17)]
            xb = last[(16)]
            xc = last[(15)]
            xd = last[(14)]
            xe = last[(13)]
            xf = last[(12)]
            xg = last[(11)]
            xh = last[(10)]
            xi = last[(9)]
            xj = last[(8)]
            xk = last[(7)]
            xl = last[(6)]
            xm = last[(5)]
            xn = last[(4)]
            xo = last[(3)]
            xp = last[(2)]
            xq = last[(1)]
            gg = xy + xz + x + xa + xb + xc + xd + xe + xf + xg + xh + xi + xj + xk + xl + xm + xn + xo + xp + xq
        end
        if (gg) / 20 <= 45 then
            bethigh = true
        elseif (gg) / 20 >= 55 then
            bethigh = false
        end
    end
end

4
Programmer Mode / For Master Lua Coders
« on: December 18, 2020, 01:51:31 pm »
I need a code where I can just input my own private key, seed and nonce(increased by bet) and then obtain the result, etc.

5
Programmer Mode / Re: I need a little help with my script
« on: August 01, 2020, 01:42:55 am »

6
I don't think this will work well, I don't even think it'll give you any green for a long time...

7
Programmer Mode / Round a variables value
« on: August 01, 2020, 01:36:49 am »
I've tried nextbet = mathfloor(Var, 0.000005) but it doesn't work for some reason :(( help?

8
Programmer Mode / Re: How to get resultNumber of any site
« on: January 24, 2020, 05:02:46 pm »
lastBet.Roll.

See the tutorials on https://forum.seuntjie.com/index.php?topic=2.0

If lastBet <= 1000 then ...?

9
Bugs and Suggestions / Re: Out of memory error
« on: January 24, 2020, 03:27:31 pm »
PMd you. I've tried with the charts/stats off but they run on the background I want to be able to disable them at all!

10
Bugs and Suggestions / Re: Out of memory error
« on: January 24, 2020, 12:39:34 am »
See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.

************** Exception Text **************
System.OutOfMemoryException: Out of memory.
   at System.Drawing.Graphics.CheckErrorStatus(Int32 status)
   at System.Drawing.Graphics.DrawImage(Image image, Int32 x, Int32 y)
   at System.Windows.Forms.DataVisualization.Charting.Chart.OnPaint(PaintEventArgs e)
   at System.Windows.Forms.Control.PaintWithErrorHandling(PaintEventArgs e, Int16 layer)
   at System.Windows.Forms.Control.WmPaint(Message& m)
   at System.Windows.Forms.Control.WndProc(Message& m)
   at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
   at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
   at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


************** Loaded Assemblies **************
mscorlib
    Assembly Version: 4.0.0.0
    Win32 Version:
    CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v4.0.30319/mscorlib.dll
----------------------------------------
DiceBot
    Assembly Version: 3.4.6.0
    Win32 Version: 3.4.6.0
    CodeBase: file:///C:/Users/User/Desktop/DiceBot%203.4.6.1/DiceBot.exe
----------------------------------------
System.Windows.Forms
    Assembly Version: 4.0.0.0
    Win32 Version:
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System
    Assembly Version: 4.0.0.0
    Win32 Version:
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Drawing
    Assembly Version: 4.0.0.0
    Win32 Version: 4.8.3752.0 built by: NET48REL1
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
System.Windows.Forms.DataVisualization
    Assembly Version: 4.0.0.0
    Win32 Version:
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms.DataVisualization/v4.0_4.0.0.0__31bf3856ad364e35/System.Windows.Forms.DataVisualization.dll
----------------------------------------
SharpLua
    Assembly Version: 2.0.4696.34005
    Win32 Version: 2.0.0.0
    CodeBase: file:///C:/Users/User/Desktop/DiceBot%203.4.6.1/SharpLua.DLL
----------------------------------------
FastColoredTextBox
    Assembly Version: 2.16.24.0
    Win32 Version: 2.16.24.0
    CodeBase: file:///C:/Users/User/Desktop/DiceBot%203.4.6.1/FastColoredTextBox.DLL
----------------------------------------
System.Configuration
    Assembly Version: 4.0.0.0
    Win32 Version: 4.8.3752.0 built by: NET48REL1
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Configuration/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll
----------------------------------------
System.Core
    Assembly Version: 4.0.0.0
    Win32 Version:
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll
----------------------------------------
System.Xml
    Assembly Version: 4.0.0.0
    Win32 Version:
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------
System.Data.SQLite
    Assembly Version: 1.0.109.0
    Win32 Version: 1.0.109.0
    CodeBase: file:///C:/Users/User/Desktop/DiceBot%203.4.6.1/System.Data.SQLite.DLL
----------------------------------------
System.Data
    Assembly Version: 4.0.0.0
    Win32 Version: 4.8.3752.0 built by: NET48REL1
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_32/System.Data/v4.0_4.0.0.0__b77a5c561934e089/System.Data.dll
----------------------------------------
System.Transactions
    Assembly Version: 4.0.0.0
    Win32 Version: 4.8.3752.0 built by: NET48REL1
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_32/System.Transactions/v4.0_4.0.0.0__b77a5c561934e089/System.Transactions.dll
----------------------------------------
System.EnterpriseServices
    Assembly Version: 4.0.0.0
    Win32 Version: 4.8.3752.0 built by: NET48REL1
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_32/System.EnterpriseServices/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.EnterpriseServices.dll
----------------------------------------
System.Net.Http
    Assembly Version: 4.0.0.0
    Win32 Version: 4.8.3752.0 built by: NET48REL1
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Net.Http/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Net.Http.dll
----------------------------------------
System.Runtime.Serialization
    Assembly Version: 4.0.0.0
    Win32 Version: 4.8.3825.0 built by: NET48REL1LAST_B
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Runtime.Serialization/v4.0_4.0.0.0__b77a5c561934e089/System.Runtime.Serialization.dll
----------------------------------------
SMDiagnostics
    Assembly Version: 4.0.0.0
    Win32 Version: 4.8.3825.0 built by: NET48REL1LAST_B
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/SMDiagnostics/v4.0_4.0.0.0__b77a5c561934e089/SMDiagnostics.dll
----------------------------------------
System.ServiceModel.Internals
    Assembly Version: 4.0.0.0
    Win32 Version: 4.8.3825.0 built by: NET48REL1LAST_B
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.ServiceModel.Internals/v4.0_4.0.0.0__31bf3856ad364e35/System.ServiceModel.Internals.dll
----------------------------------------
PresentationCore
    Assembly Version: 4.0.0.0
    Win32 Version:
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_32/PresentationCore/v4.0_4.0.0.0__31bf3856ad364e35/PresentationCore.dll
----------------------------------------
WindowsBase
    Assembly Version: 4.0.0.0
    Win32 Version: 4.8.4110.0 built by: NET48REL1LAST_B
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/WindowsBase/v4.0_4.0.0.0__31bf3856ad364e35/WindowsBase.dll
----------------------------------------
Microsoft.VisualBasic
    Assembly Version: 10.0.0.0
    Win32 Version: 14.8.3752.0 built by: NET48REL1
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/Microsoft.VisualBasic/v4.0_10.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualBasic.dll
----------------------------------------

************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.

For example:

<configuration>
    <system.windows.forms jitDebugging="true" />
</configuration>

When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.



11
Bugs and Suggestions / Re: Out of memory error
« on: January 22, 2020, 06:44:22 pm »
Fixed it, I've stopped Superfetch service of Win 10 and included garbage collect runs well now 1/2 hour

12
Bugs and Suggestions / Re: Out of memory error
« on: January 20, 2020, 05:44:48 pm »
I can donate you a little something if you want...

13
Bugs and Suggestions / Re: Out of memory error
« on: January 20, 2020, 04:23:15 pm »
I've reduced it to just the embedded stats no charts, just 7 bets history, the problem is I use 30 variables in a certain sequence and they consume the memory I have 16 Gigs of RAM.
 And yes I cannot share my script its a unique one. Basically after 1-2 hours of betting it dies, not on all sites it does it often with duckdice but rarely with bitsler for some reason...

Is there a lua command that empties the memory after a logical sequence?

14
Bugs and Suggestions / Out of memory error
« on: January 18, 2020, 08:52:59 pm »
after 30 minutes rolling it throws me this "out of memory" exception and it dies, I have to restart it and delete db file. I use programmer mode and it constantly does this, both the current version and the past one... :(

15
Programmer Mode / How do you call current total balance?
« on: December 27, 2019, 09:38:19 pm »
What's the function for current total balance, I want to make something like
currentbalance/1.0000xxx = Z
Z*basebet = NewBet
**************************function
nextbet = Newbet

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