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Messages - Seuntjie

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1
Programmer Mode / Re: Is it possible to use the primedice vault ?
« on: February 22, 2019, 07:32:19 pm »
I haven't added it to dicebot yet.

2
DiceBot General Discussion / Re: Why promote luckygames?
« on: February 21, 2019, 10:28:40 am »
Where is luckygames being promoted?

3
Bugs and Suggestions / Re: How to freeze the chart;
« on: February 18, 2019, 02:56:38 pm »
You can go to view->settings and change the value of the "number of bets to show in the sliding chart" setting. This is limited to 10 000 though, as the bot becomes noticeably slower when more bets are shown.

Alternatively, you can use the view->charts menu and open one of those charts as required.

4
Bugs and Suggestions / Re: Stake Chance Bug
« on: February 17, 2019, 09:07:27 am »
Like I said, that is probably correct.

5
Bugs and Suggestions / Re: Stake Chance Bug
« on: February 16, 2019, 07:11:20 pm »
You're right, that is probably the reason. I'll take a look at fixing it, but unfortunately I don't have the time to try to reproduce the color bug that you mentioned. It might be related to this change but I'm not 100% sure it is. If I make a beta version available in the next few days, would you mind testing it and seeing if you can reproduce any of the issues?

Also, I'm still of the mind that stakes max roll being 100 instead of 99.99 is wrong and unfair to the player. It (secretly) raises the edge ever so slightly above the advertised 1%, which doesn't seem like a big deal but over thousands and thousands of bets, it becomes significant.

6
Bugs and Suggestions / Re: Stake Chance Bug
« on: February 16, 2019, 04:30:52 pm »
Can you post a screenshot of the bug please? I tested with 3.3.24.1 and it worked correctly for me.

7
Bugs and Suggestions / Re: Stake Chance Bug
« on: February 16, 2019, 02:28:30 pm »
Are you using 3.3.24 or newer?

8
DiceBot General Discussion / Re: Fastest bets
« on: February 15, 2019, 01:19:03 pm »
Try YoloDice, Bitvest or BitDice. From what I remember as I implemented or updated the sites, these were among the fastest.

9
Programmer Mode / Re: Function to choice of crypto currency
« on: February 10, 2019, 09:03:48 pm »
Please take a look at the tutorials in https://forum.seuntjie.com/index.php?topic=2.0, specifically the steemit tutorial 1.1: variables

10
DiceBot General Discussion / Re: Re-imagining DiceBots UI
« on: February 03, 2019, 02:05:24 pm »
Just posted some thought's on your twitter post,

Let me no if you want V4 Looking into/Testing, Would be great to help Catch Bugs befor release, i used to wrtie Bug Reports for tech Company's Products. Pretty detailed, Obviously you dont need that much detail, But a simple Recreation and noteing down, Why i think the problem is occuring, Suggestions to fix Said issuse etc.


Would love to see this on android, i have extensive android development Skills, just incase in the future this happens, i read on another post your switching to net 2 cant wait.
Quote
the graphs and charts are great, i think the whole UI is fine it just needs additions, My number 1 would be a Dark Mode, Make the graphs fancyer, Throw some coloured charts. And Anymore Information regarding bot performance.

Maybe Even a customisable UI Drag and drop style :)

Just so I have it all in in one place.

Thank you for the offer. Right now, I have a very alpha and barebones version being tested by a select few users. As the features mature, I will include more people in the testing until it;s eventually an open beta.

11
DiceBot General Discussion / Re: Re-imagining DiceBots UI
« on: February 03, 2019, 01:43:15 pm »
I totally agree with @MAGESLAYS. it would be great if we can able see all 'Stats' on main ui & also no need of manual betting panel in programmer mode just useless.
Add start stop buttons for programmer mode( i sent you small code for it Seuntjie in private msg!)
There is time running issue whenever i set script at first run it shows wrong time. https://forum.seuntjie.com/index.php?topic=413.0

Becky, I asked you to give me steps to reproduce the problem that you're referencing and you never answered me.

12
Bugs and Suggestions / Re: Site sucks
« on: February 02, 2019, 08:52:42 pm »
I'm not going to argue with that. But I will give you a choice. What do you want first? A new version of DiceBot (I gave out an alpha version of DiceBot v4 to a select few people today for them to start testing, so things are coming along) or a better working site? I can only work on one at a time and both will take a fairly significant amount of time.



This is a rhetorical question. I'm going to continue working on v4 of the bot first and to the site later regardless of what you answer.

13
DiceBot General Discussion / Re-imagining DiceBots UI
« on: February 02, 2019, 03:19:30 pm »
If you could completely re-imagine the UI for DiceBot, what would it look like? What would you like to see or would like to be removed? What do you love about the current UI and what do you hate about it?

Disclaimer: Posting a suggestion here doesn't mean it will be implemented. I'm just looking for ideas. Some ideas will might be bad, and will not be used. Some ideas will be good and might be used. Others might be good but end up not being used because of a variety of reasons.

14
Bugs and Suggestions / Re: Incorrect bet due to different result range
« on: February 01, 2019, 06:33:03 pm »
Update.
I tried another app similar to DiceBot and made similar test bets like before, to see if the bug really was in Stake or in DiceBot.
Lo and behold, every bets are like they should be. Every bets on Stake's log is how they should be.
So the bug actually is in DiceBot.

Sorry for taking so long to answer in this thread. There was an issue in the way the bot calculates the chance it sends to stake and I only noticed it after I packaged v3.3.23. I though I repackaged it before publishing to include the fix, but clearly I didn't.

If you are able to build it from code, the code on github right now has the fix and will work normally. I don't know yet when the next version will be available, I might upload a "beta" which won't really be a beta that specifically fixes this bug.

15
Bugs and Suggestions / Re: Time Running Wrong
« on: January 28, 2019, 02:43:15 pm »
Can you give me steps to reproduce the problem?

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